How it plays: steer, drift, burn nitro
There’s no accelerator: your car drives itself, and your job is to steer, drift and survive. Amber signs warn you of a sharp bend. Drift through it, and don’t take it on nitro or you’ll end up in the barrier.
Drifting, close overtakes and driving against the traffic fill your nitro. Burn it to fly, or use it for a Side Slam that sweeps a lane and a half and sends whatever it hits flying. Both sides carry spikes and can unlock the EMP: keep the rival ahead in your sights for two seconds and their car shuts down.
Highway exits hide shortcuts. Take one and you pick one of two upgrades that lasts the whole run, from common ones to rare finds. Day or night, sun or rain, along the coast, past white villages and through the mountains.